May 25, 2008, 09:08 PM // 21:08
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#121
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Frost Gate Guardian
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Quote:
Originally Posted by Warriorsrmint
I thought MS was an indirect AoE because its cast to your location not actually on you.
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If you read the description, it still states "target", and Shadowform trumps spells that "target" you.
The only things that will ignore shadowform are PBAoEs, skills, and signets. You can still take damage from someone next to you, who is targeted by an AoE spell.
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May 25, 2008, 10:28 PM // 22:28
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#122
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Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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Charged Blackness have shock, which KD you.
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May 25, 2008, 10:46 PM // 22:46
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#123
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Wilds Pathfinder
Join Date: Jun 2006
Location: Way to Cold at Home:Illnois and School:Iowa.
Guild: We Trip Hard On [AcID]
Profession: N/
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Quote:
Originally Posted by Mr.Kotte
Terrorwebs. Add anti-KD and gogo
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Actually No Anti-KD is req to kill the Terrorwebs. Experminent this with Tombs and killed the Terrorwebs with no problems. All of the terrorwebs skill are "Target" so you block all their skills. Want to add this ReDoGG ill glady make a pic of me soloing Torments. Test Torments in Rel. Torment and the Drops are awsome on HM but to the point. You can kill them they are very easy to kill. But their a Bug I found. The Amy of Insanity really can hurt you big time. Deb Shot is blocked but the Energy lost from it you still take. Example. say Amy of Insanity hits you with Deb Shot that Bow attack is missed but the -10 energy you will still suffer. Idk why but the skill states that if you land hit with the Skill the Target foe loses energy. With this said be very careful with Shiroken the ranger can hurt you more than you may realize. Also Tested Wardens in Kurzicks side. You cant kill them on HM because the Rt healer can heal the party pretty good.
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May 25, 2008, 10:52 PM // 22:52
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#124
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Grotto Attendant
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Quote:
Originally Posted by dunky_g
IDS is easy, as it always has been, got mine on 2nd kill of 1st run then gave up cos I only wanted to test the build
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I tried this today, only to discover that the avicaras' kindle arrows goes right through shadow form. How'd you get past them?
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May 25, 2008, 10:56 PM // 22:56
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#125
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Frost Gate Guardian
Join Date: Jan 2007
Profession: W/
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Quote:
Originally Posted by Avatar Exico
Actually No Anti-KD is req to kill the Terrorwebs. Experminent this with Tombs and killed the Terrorwebs with no problems. All of the terrorwebs skill are "Target" so you block all their skills. Want to add this ReDoGG ill glady make a pic of me soloing Torments. Test Torments in Rel. Torment and the Drops are awsome on HM but to the point. You can kill them they are very easy to kill. But their a Bug I found. The Amy of Insanity really can hurt you big time. Deb Shot is blocked but the Energy lost from it you still take. Example. say Amy of Insanity hits you with Deb Shot that Bow attack is missed but the -10 energy you will still suffer. Idk why but the skill states that if you land hit with the Skill the Target foe loses energy. With this said be very careful with Shiroken the ranger can hurt you more than you may realize. Also Tested Wardens in Kurzicks side. You cant kill them on HM because the Rt healer can heal the party pretty good.
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But the charged blackness' that lives there got shock.
That kinda KD's.
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May 25, 2008, 10:59 PM // 22:59
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#126
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Wilds Pathfinder
Join Date: Jun 2006
Location: Way to Cold at Home:Illnois and School:Iowa.
Guild: We Trip Hard On [AcID]
Profession: N/
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true that why go around them.
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May 26, 2008, 09:15 AM // 09:15
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#127
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Wilds Pathfinder
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Quote:
Originally Posted by Avatar Exico
Actually No Anti-KD is req to kill the Terrorwebs.
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I guess you are not aware what kind of enemies are located in the spawning pools, and what the skill 'shock' does? Next time you should look more into it before you say something like that
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May 26, 2008, 01:45 PM // 13:45
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#128
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Wilds Pathfinder
Join Date: Jun 2006
Location: Isle of the Dead [CoC] GH
Guild: Company Of Corpses [CoC]
Profession: E/
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uw movie!!!!?
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May 26, 2008, 02:21 PM // 14:21
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#129
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Wilds Pathfinder
Join Date: Jul 2005
Profession: Me/
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Quote:
Originally Posted by Avatar Exico
Actually No Anti-KD is req to kill the Terrorwebs
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Quote:
Originally Posted by traeskapa
But the charged blackness' that lives there got shock.
That kinda KD's.
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Quote:
Originally Posted by Koning
I guess you are not aware what kind of enemies are located in the spawning pools, and what the skill 'shock' does? Next time you should look more into it before you say something like that
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Quote:
Originally Posted by Covah
Charged Blackness have shock, which KD you.
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Just to fill in, Blacknesses have Shock, which spawns in spawning pools
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May 26, 2008, 04:49 PM // 16:49
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#130
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Academy Page
Join Date: Nov 2007
Location: The Netherlands, Noord Holland, Amstelveen
Profession: Mo/
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Quote:
Originally Posted by Avatar Exico
true that why go around them.
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What you say is impossible, charged blacknesses, like grasping darknesses, normally have a speed boost ( i'm not sure about this, but the grasps have a boost, thats for sure ) , on HM they have another 25% boost, you can't run away from them, they'll catch you up.
You need some sort of anti KD ( ward of stability, i'm unstopable ). To kill them you need the tactics from the terra tank guide from Fooster, you need to aggro ALL the terrorwebs in pools, and everytime you see a charged, aggro him, ward, sliver, and he should be gone in +/- 2 secs.
Last edited by Dae GW; May 26, 2008 at 04:52 PM // 16:52..
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May 26, 2008, 04:56 PM // 16:56
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#131
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Frost Gate Guardian
Join Date: Mar 2008
Profession: W/
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You should add ward of stability to the good skill choices part.
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May 26, 2008, 05:36 PM // 17:36
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#132
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Lion's Arch Merchant
Join Date: Nov 2007
Location: Melbourne, Australia
Guild: All Hail The P I N K [BeVr]
Profession: A/E
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I only have rank4 asuran on this for that special skill thingy that you use, and i also dont have ebon battle standard of honor It isnt killing anything in underworld for me and ive tryed a few other builds.
[Assassin shadow former uw and more;OwZUkQF2z/SSf8I6M8QulHMCQDfA]
It works easy to get to the chaos planes but the grasps are a pain to kill at the beginning, and when you get to the planes they always scatter and it took me like 20 mins for just 1 full group. I could've taken air of superiority but they dont die quick enough
Could anyone help?
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May 26, 2008, 06:34 PM // 18:34
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#133
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Quote:
Originally Posted by monk of the godss
I only have rank4 asuran on this for that special skill thingy that you use, and i also dont have ebon battle standard of honor It isnt killing anything in underworld for me and ive tryed a few other builds.
[Assassin shadow former uw and more;OwZUkQF2z/SSf8I6M8QulHMCQDfA]
It works easy to get to the chaos planes but the grasps are a pain to kill at the beginning, and when you get to the planes they always scatter and it took me like 20 mins for just 1 full group. I could've taken air of superiority but they dont die quick enough
Could anyone help?
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Why do you have points in fire magic?
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May 26, 2008, 07:07 PM // 19:07
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#134
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Frost Gate Guardian
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Quote:
Originally Posted by Dae GW
What you say is impossible, charged blacknesses, like grasping darknesses, normally have a speed boost ( i'm not sure about this, but the grasps have a boost, thats for sure ) , on HM they have another 25% boost, you can't run away from them, they'll catch you up.
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caltrops (as shown in the optional skills) is your friend, it does wonders
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May 26, 2008, 07:14 PM // 19:14
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#136
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Frost Gate Guardian
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Quote:
Originally Posted by Yoshikuni Mahsu
I had previously tried a heavily modded terra-tank to farm the quest Charr Invaders ( http://wiki.guildwars.com/wiki/Charr_Invaders) in HM, for superb char carvings and other goodies.
Didnt work, so I thought this could do it. Gave it a try, sadly theres ONE horrible problem: the charr hunters carry http://wiki.guildwars.com/wiki/Ignite_Arrows, which hits through SF. Only 18 dmg, but multiply that by 20 and your pretty much dead.
Tests:
Healing through it: Shadow arts doesn't have anything that can heal that much damage, it works if you use dark escape but you cant maintain DA.
reducing it: Armor of Earth at 52 armor gain reduces it to about 10, still more than enough to blast through Shadow Refuge/Feigned Neutrality
Any ideas?
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if all you need is the tanking (not sliver armor), A/Me will work with ether feast/shadow refuge/feigned neutrality and mantra of fire. believe it or not, i still have a +10 vs fire dmg mod on my focus from a failed attempt to tank smites.
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May 26, 2008, 07:25 PM // 19:25
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#137
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Frost Gate Guardian
Join Date: Mar 2008
Profession: W/
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Quote:
Originally Posted by Yoshikuni Mahsu
I had previously tried a heavily modded terra-tank to farm the quest Charr Invaders ( http://wiki.guildwars.com/wiki/Charr_Invaders) in HM, for superb char carvings and other goodies.
Didnt work, so I thought this could do it. Gave it a try, sadly theres ONE horrible problem: the charr hunters carry http://wiki.guildwars.com/wiki/Ignite_Arrows, which hits through SF. Only 18 dmg, but multiply that by 20 and your pretty much dead.
Tests:
Healing through it: Shadow arts doesn't have anything that can heal that much damage, it works if you use dark escape but you cant maintain DA.
reducing it: Armor of Earth at 52 armor gain reduces it to about 10, still more than enough to blast through Shadow Refuge/Feigned Neutrality
Any ideas?
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I believe that the Luxon/Kurzick Sin skill should help, gives regen and armor bonus.
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May 26, 2008, 07:31 PM // 19:31
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#138
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Krytan Explorer
Join Date: Dec 2006
Guild: Glob Of Ectospasm [GoE]
Profession: Me/Rt
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not sure if posted already , but there is a sin touch skill that removes SF
noticed that when i was running from Cavalon to Breaker Holow.
Didn t see what skill it is though...
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May 26, 2008, 07:35 PM // 19:35
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#139
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Lion's Arch Merchant
Join Date: Apr 2008
Guild: [LoA]
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Quote:
Originally Posted by royal mercenary
not sure if posted already , but there is a sin touch skill that removes SF
noticed that when i was running from Cavalon to Breaker Holow.
Didn t see what skill it is though...
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[Expunge Enchantments]
12 characters
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May 26, 2008, 07:36 PM // 19:36
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#140
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Wilds Pathfinder
Join Date: Jul 2005
Profession: Me/
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[Expunge Enchantments]
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